The existence of 'Firing Range' was confirmed during a Treyarch interview at the 22:41 mark.Shooting the blood stain causes the table to splatter and bleed. The southernmost building, a shack stand serving as an actual firing range, there is a benchrest covered in spent casings and splattered with blood.On the Wii version, players cannot drop down into the cabins of the black Special Forces Jeeps.Up on a bunch of boards in the roof of Building 3, the car shop, there is a bloody teddy bear.They are borrowed from the Pack-a-Punch machine. There are numerous flags throughout the map.The "Quarantine" strip from the sign can also be seen hung on a stall door in the showers, although it says "Quarantaine" instead.His name is also found on the books similar to the Richtofen books. On the "Gateway to Hell" sign outside of the map, the name Mike Curran is written, who was the director of the NOVA Workforce Board.Outside of the map, there is a hidden sign stating "Gateway to Hell, You are entering Quarantine" written.Adjacent to Building 3, the shop containing the Jeep, there is a small, red storage shed.This is visible on any opened crate with ammunition pulled out. The ammunition in the crates, mentioned above, have the words "Tank Dempsey" stamped into the bottom of each round.30' or 7.62x51mm NATO ammunition stacked high in different parts of the map. There are many bulk crates of '384 CARTRIDGE CAL.Outside the map is a runway full of F-4 Phantoms.The Huey outside the map has words that read "Get Some!" a reference to the movie Full Metal Jacket.If the player goes into spectator mode, the player can see an unusable Chopper Gunner outside of the map.Flak Jacket is highly recommended during Domination games because of the open and close quarters nature of this map lends itself to a lot of explosions and chaotic Domination and Demolition games. This can be good in defending objectives, such as Bomb site A (which can be guarded from the tower). Snipers are very uncommon here due to the small size of the map, although a sniper with a Variable Scoped Sniper Rifle can provide good support fire with the low and middle adjustments. It is not recommended to rush the other team as automatic fire and sprinting will result in quick death. Claymores or Motion Sensors are highly recommended here for a defensive player as they will be constantly rushed by the other team. The two teams spawn dangerously close to each other with a well placed grenade able to sneak a kill. The thin wooden house is hotly contested among either teams while the tower makes a great camping spot. There are two main buildings either team will look to control with a small tower in the middle of the map. Sniper rifles are quite difficult to use as the small size of the map makes them difficult to use at long ranges. If one is defending a building, shotguns can prove very useful. Firing Range mostly favors close range to medium range combat with Submachine guns, Assault Rifles, and Light Machine Guns being the best to use.
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